Magriel's NYT Columns |
Lewis Deyong Two of England’s top-rated players, Lewis Deyong and Alan Lorenz, met in the finals of last month’s international tournament in St. Tropez, France. Rarely do the same two players ever meet in the finals more than once; remarkably, this was the third such encounter between Deyong and Lorenz in major competitions in less than a year. In this year-long rivalry, the record was tied until Deyong took first place in St. Tropez with a narrow 13–12 victory.
Deyong is known internationally not only as a player, but also as a writer and tournament director. For the last two years he has supervised Philip Morris International’s highly successful European backgammon program. He personally directs that organization’s two most important annual events, the World Championship in Nassau (in January) and the European Championship in Monte Carlo (in July).
In addition, he has made a significant contribution to the game through his writing. Deyong is editor of the International Backgammon News and author of “Playboy’s Book of Backgammon,” published last year. Drawing from his extensive experience, Deyong has produced a book rich in anecdotes about international competitions and personalities. Also, he gives the reader several valuable ideas on tactics and strategy. He emphasizes in particular a significant and often-neglected point — that the best play can often be found by considering the game from the opponent’s perspective: “Make the move your opponent does not want you to make.”
| Black to play 4-2. |
|
Black to play 4-2, from White's point of view. |
By slotting, Black puts White in a do-or-die situation. Now White is suddenly under great pressure to roll a 4 immediately, hitting Black. If White fails to roll a 4, Black will be almost certain to cover the blot on the 5-point and so create a winning 6-point prime. In fact, if White fails to roll a 4, Black will double and White must pass.
Black should not be afraid of the bold play; slotting the 5-point is the very move his opponent fears most.
Rollout
Tom Keith 2013 |
|
Money play Centered cube Black rolls 4-2 1296 games with VR Checker play: 2-ply Cube play: 3-ply Red |
4-2: | Game | G | BG | Equity | ||||
1 | bar/23, 9/5 |
W L |
.5237 .4763 |
.1037 .1514 |
.0038 .0080 | +0.0485 | ||
2 | bar/23, 11/7 |
W L |
.4337 .5663 |
.0838 .1206 |
.0029 .0052 | −0.2319 | (0.2804) | |
3 | bar/23, 10/6 |
W L |
.4316 .5684 |
.0842 .1181 |
.0031 .0041 | −0.2327 | (0.2812) |
|
|