Magriel's NYT Columns |
The first two days of play, however, were marked by an unusual number of upsets that eliminated all the pretournament favorites. The final was fought between two lesser-known French players, Richard Desurmont and Dr. Philip Bimes. After a six-hour struggle, Desurmont triumphed 25–23 to take the title.
Additional results: Ianni Zographos and Hugh Sconyers were the unsuccessful semifinalists. Peter Bader took the first consolation, Kumar Motakhasses the second, and Fred Narboni the last-chance competition. Sandy Carleston won the ladies’ prize.
Kumar Motakhasses, winner of the second consolation and one of the world’s top-ranked players, rarely competes in the United States. He is much better known in Europe, where he has won many titles. He is particularly renowned for his skillful checker play, which many consider to be unsurpassed.
| Black to play 4-3. |
Playing 10/7, 10/6, giving up the 10-point to make the bar-point, is one possibility. However, when the position of White’s two back men is taken into account, this play is seen to be decidedly inferior.
The bar-point is usually one of the key points to own at the beginning of the game because of its blocking potential. But when your opponent has made your 5-point, the bar-point loses much of its value. In fact, the 10-point, which Black already owns, is now the ideal point for restraining White’s back men.
Motakhasses avoided an easily-made technical mistake by correctly playing 7/3, 6/3, making his 3-point. Because the 4-point is superior to the 3-point, many players would move 8/4, 7/4, making the 4-point instead. Several factors indicated to Motakhasses that, in this particular position, the 3-point, not the 4-point, was in fact the “natural” point to make.
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Yet another reason the 3-point is superior to the 4-point is because it forms a more natural formation in conjunction with the 10-point. Holding points exactly six pips apart such as the 4 and 10-points has been found to be inefficient.
Rollout
Tom Keith 2013 |
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Money play Centered cube Black rolls 4-3 1296 games with VR Checker play: 2-ply Cube play: 3-ply Red |
4-3: | Game | G | BG | Equity | ||||
1 | 7/3, 6/3 |
W L |
.4552 .5448 |
.0629 .0848 |
.0020 .0024 | −0.1590 | 3 point | |
2 | 7/4, 6/2 |
W L |
.4500 .5500 |
.0648 .0911 |
.0019 .0032 | −0.1887 | (0.0297) | |
3 | 8/4, 7/4 |
W L |
.4473 .5527 |
.0631 .0870 |
.0022 .0030 | −0.1951 | (0.0361) | 4 point |
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