Magriel's NYT Columns |
Jason Lester later took up poker.
(See earlier photo here.) In tournament matches, the weaker player often has significant winning chances, but he must depend on having the better of the dice. The stronger player, however, hopes that his superior grasp of strategy will overcome the inherent luck factor. To minimize the luck, he will attempt to create complicated positions in which to outplay his opponent.
The weaker player may easily be led astray if he can be forced into unfamiliar ground. Therefore, the stronger player will strive to avoid simple variations in which the plays are self-evident and in which the outcome depends primarily on the throw of the dice.
Jason Lester, one of the world’s strongest players, was the recent winner of the American Backgammon Championships’ Open Tournament in Las Vegas. He frequently was able to throw his weaker opponents off balance with his imaginative style of play. This ability was demonstrated in the diagrammed position taken from an early round of play
| Black to play 4-1. |
Black will now have an awkward position, which he will have difficulty improving — he will be stripped down to two men on each point except for the 6-point, where he still has five men stacked up. White has a flexible position that could allow him to simply and quickly develop a winning game — he has his builders poised to make the 20- and 21-points, and so effectively contain Black’s back men.
The play Lester chose will almost certainly create complex positions. Many of these positions may theoretically favor White, but for White to realize his advantage requires precise defense and accurate play at a high level. Thus the weaker player’s ability to avoid error will be severely taxed. Lester, on the other hand, is at home with such intricacies. Despite his youth (Lester is 20), his great experience and familiarity with such positions will give him the best potential for exercising his skill and gaining an advantage against his less experienced opponent.
The standard play is better in the ideal sense, however, the play that is correct in theory may not always give the best practical results.
Rollout
Tom Keith 2013 |
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Money play Centered cube Black rolls 4-1 1296 games with VR Checker play: 2-ply Cube play: 3-ply Red |
4-1: | Game | G | BG | Equity | ||||
1 | 8/3 |
W L |
.3908 .6092 |
.1238 .1998 |
.0076 .0130 | −0.4649 | Standard | |
2 | 11/7, 8/7 |
W L |
.3921 .6079 |
.1172 .2100 |
.0072 .0174 | −0.4820 | (0.0171) | |
3 | 6/2, 3/2 |
W L |
.3826 .6174 |
.1175 .2042 |
.0078 .0127 | −0.4952 | (0.0303) | |
6 | 8/4, 6/5 |
W L |
.3797 .6203 |
.1045 .2512 |
.0064 .0311 | −0.6115 | (0.1466) | Daring |
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