Books |
From Backgammon for Blood, by Bruce Becker
| White to play 2-1. |
It is most important to remember that if you have a choice in making your moves in your inner board, it is vastly preferable to have a man alone on a higher point than to have two men split on the lower points, even if the total number of points necessary to bear off is the same.
You can play your 2-1 in three ways and not leave an odd third man:
- Bear off the man from the 1 point and move the man on the 5 point to the 3 point, leaving a 2-3 position.
- Bear off the man from the 2 point, and move the man on the 5 point to the 4 point, leaving a 1-4 position.
- Bear off the men from both the 1 and the 2 points, leaving only the man on the 5 point.
The 2-3 position can be borne off in one throw in only twenty-five ways. The 1-4 position — remember, it’s the man on the 1 point that makes it better — is good in twenty-nine ways. But the man alone on the 5 is a tower of strength: he can get off in thirty-one ways. And this principle of leaving a single man on a higher point in preference to two men on lower points is consistently valid, no matter what the total number of points needed to bear off may be.
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Rollout
Tom Keith 2013 |
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Money play Centered cube White rolls 2-1 1296 games with VR Checker play: 3-ply Cube play: XG Roller |
2-1: | Game | G | BG | Equity | ||||
1 | 2/off, 1/off |
W L |
.7415 .2585 |
.0000 .0000 |
.0000 .0000 | +0.7222 | ||
2 | 5/4, 2/off |
W L |
.6937 .3063 |
.0000 .0000 |
.0000 .0000 | +0.7222 | (0.0000) | Not |
3 | 5/3, 1/off |
W L |
.5980 .4020 |
.0000 .0000 |
.0000 .0000 | +0.5309 | (0.1913) | Not |
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