Position 43, page 77
From Better Backgammon, by Tim Holland

Should White
double to 2?

White should not double. Continuing in the vein of Position 41 and Position 42, this problem is shown because it is dramatically opposed not only in Black’s position on the board but also in the probable outcome of the game.

No longer are you a prohibitive favorite to win a large majority of the time. To the contrary, Black has all of the necessary elements for a successful back game (two valuable points in your board and the proper timing, so when and if you do leave a blot, his board will be formidable and eager to accept it). Therefore it’s good common sense that you don’t want to increase the stakes unless it is probable that you will win more than 50 percent of the time.

Rollout 
XG logo
Tom Keith 2013 
Money play
Centered cube
White on roll

1296 games with VR
Checker play: 3-ply
Cube play: XG Roller
XGID=-bbBCCCC----aA-aabbbb-----:0:0:1:00:0:0:0:0

Cube Action Game BG   Equity
No double W
L
.6158
.3842
.3253
.0133
.0643
.0006
+0.8537 x  *
Double Take W
L
.6137
.3863
.3245
.0131
.0640
.0006
+0.8520 +0.8520 (0.0017) 
Drop +1.0000

  White is not good enough to double  

Previous Position
No. 42, page 75
Next Position
No. 44, page 78

List of Positions from Better Backgammon

Better Backgammon (1974), by Tim Holland

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