Annotated Games |
Click on any diagram to see a rollout |
Now that our students have a clear understanding of the rudiments of play, we will take him over part of a game. (The student should make the plays on his board and refer to the diagrams.)
After each play it would be well to study the situation carefully, noting the reason why the plays were made. This will register the movements and purpose of the plays and speed up your playing ability.
The players each throw one dice to decide who gets the opening play, and White wins the throw, a [3] and [1], one of the best opening throws in the game.
Illustrative Game
White | Black |
1. | 3-1: ? |
| White to play 3-1. |
3-1: 8/5, 6/5 | 1-1: ? |
| Black to play 1-1. |
Both players are aiming at securing a row of Blocked Points to block the escape of the Opponent’s two men in their inner table.
Black’s throw of a Double has left a blot on his 8 point but the chances are very slim that White will get a throw that will enable him to hit this man.
1-1: 8/7(2), 6/5(2) | ||
2. | 5-1: ? |
| White to play 5-1. |
This leaves a blot on White’s 7 point but if Black fails to hit it on the next play, White has a good chance of covering it (This is always a risky play, for Black has an even chance of making a 6 and hitting this blot.)
5-1: 13/7 | 3-2: ? |
| Black to play 3-2. |
3-2: 13/8 | ||
3. | 6-2: ? |
| White to play 6-2. |
6-2: 13/11, 13/7 | 6-5: ? |
| Black to play 6-5. |
As will be seen, Black has four blocked points, several of which contain 3 men, and is in a very favorable position to Block the 4 point in his Home table on the next throw. Such a blockade known as a “Side Prime” when it covers 6 points would securely bottle up the two White men on Point 1.
6-5: 13/8, 13/7 | ||
4. | 3-3: ? |
| White to play 3-3. |
3-3: 24/21(2), 13/10(2) | 2-1: ? |
| Black to play 2-1. |
This leaves two single men or “blots” in White’s Home Table, either of which White can very likely hit on his next throw.
Now White having a definite lead on Black must be cautious about hitting those two blots that Black left on points 2 and 3. He must remember that if he hits one of the blots and cannot block the point at the same time, his own single man on that point will be liable to be re-hit by the Black man when it re-enters from the Bar. In such an event, White’s man would be sent to the Bar and have to re-start in Black’s Home table and lose the slight advantage he has gained.
In this situation, White’s best policy is to endeavor to advance his blot on point 11 to safety on one of his Blocked Points and look forward to the throw of a high Double which would enable him to escape with his two men on Black’s 4 point.
2-1: 24/23, 24/22 | ||
5. | 3-1: ? |
| White to play 3-1. |
3-1: 11/7 | 5-2: ? |
| Black to play 5-2. |
If he can secure these and manage to hit a White Blot, White will have considerable difficulty in re-entering the “hit” man.
5-2: 13/6 | ||
6. | 4-1: ? |
| White to play 4-1. |
White must make the best of a bad throw. He can play a man to hit one of Black’s Blots, but that is exactly what Black desires, for it would enable him to come back from the Bar and, in all probability, re-hit the White man.
White’s safest play is to move a man from his 10 point to his 6 point, and then play the man from his 6 point to his 5 point. He leaves a blot on his 10 point, but Black must throw either a [6] and [1] or [6] and [2] to hit this blot.
4-1: 10/5 | 6-1: ? |
| Black to play 6-1. |
Now, White is on the defensive and his man on the Bar has to travel a hard road to hurdle the Black blockade on Black’s points 5, 6, 7 and 8. Not alone that, but White must cast a [1], [2], [3], or [4] to re-enter this man and continue his plays.
6-1: 22/15* | ||
7. | 6-6: ? |
| White to play 6-6. |
However, the fortunes of chance must be met and White casting double sixes loses a play that would have advanced him 24 points.
6-6: ∅ | 6-4: ? |
| Black to play 6-4. |
6-4: 15/9, 13/9 | ||
8. | 3-3: ? |
| White to play 3-3. |
3-3: bar/22, 8/2*, 5/2 | 2-2: ? |
| Black to play 2-2. |
2-2: ∅ | ||
9. | 4-2: ? |
| White to play 4-2. |
Now Black’s worries start to pile up, for if he does not throw a [1] or [3] on the next cast, White may be able to block still another point in the Home table and possibly maroon the Black man on the Bar.
4-2: 8/4, 6/4 | 2-1: ? |
| Black to play 2-1. |
Black could have played the 2 by hitting White’s blot on point 3 in his own Home table, but that would leave three Black blots subject to almost a certain hit on the next play. By Black advancing his restarted man to point 3, he is in a better position to escape from White’s Home table, if White fails to hit the man on the next throw.
2-1: bar/22 | ||
10. | 6-6: ? |
| White to play 6-6. |
6-6: 21/9(2) |
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