Books |
From Better Backgammon, by Tim Holland
| White to play 1-1. |
The correct play is to move one man from White’s 6 point to White’s 2 point. Now, unless Black rolls a 6 he will be forced to break his prime. The rolls of double 4s and 3s would be devastating to him. Not only would he be obliged to break his bar point but also some additional point, thus giving you two numbers rather than one with which to escape.
It would have been a poor choice had you closed your board. Eventually, you would have had to open it. Then Black would merely have reentered and gone on about his business without a care in the world, for by now your board would have been reduced to a shambles. Nor would it have been correct for you to have hit Black’s blot, leaving a blot of your own and hoping that Black will roll the 1 without a 6, which would force him to break his prime.
Rollout
Tom Keith 2013 |
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Money play White owns 2-cube White rolls 1-1 1296 games with VR Checker play: 3-ply Cube play: XG Roller |
1-1: | Game | G | BG | Equity | ||||
1 | 6/2 |
W L |
.2693 .7307 |
.0165 .1044 |
.0004 .0030 | −0.4519 |
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