Position 60, page 113
From Better Backgammon, by Tim Holland

White to play 6-1.

The correct play is to make Black’s 3 point and move one man from Black’s 12 point to White’s bar point. You now have the necessary elements for a back game. You have established two good points in Black’s board, and you are far behind in a race. Unless you roll extremely large numbers on your next several rolls, you should, by the time Black starts to bear his men off, have a good position on your side of the board (your 3, 4, 5, 6, and bar points or close to it). Therefore, if and when Black leaves a blot which you hit, he will find entry and escape very difficult.

An attempt to win this game by any other means except a back game will be doomed to failure unless you perform miracles and your opponent plays poorly.

The temptation to hit Black’s blot on Black’s bar point, and make your 5 point, must be resisted. This play would leave you with no points in Black’s board and four blots which could prove to be disastrous.

23/22, 13/7
Rollout 
XG logo
Tom Keith 2013 
Money play
White owns 2-cube
White rolls 6-1

1296 games with VR
Checker play: 3-ply
Cube play: XG Roller
XGID=-----AC-C---bD---cacccAAB-:1:1:1:61:0:0:0:0

6-1: Game BG   Equity
1 23/22, 13/7 W
L
.4395
.5605
.0383
.2905
.0015
.0384
−0.2161 x  *

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List of Positions from Better Backgammon

Better Backgammon (1974), by Tim Holland

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