Five-Count Part 4:
Even Faster!

Created by Sho Sengoku, 2001

For those who are very serious about fast pip count, I will list up some tips to help you speed up your count, which I have accumulated throughout my backgammon tournament experience.

Common patterns for "10s" in a group counting

To get a "rough count" even faster

Common cancellation patterns in an adjustment

 

Continue on to:   Part 4.1: Common patterns for "10s" in group counting

 

Sho Sengoku's Five Count

Overview:   Summary of Sho's Pip Count, "Five-Count"
Part 1:   Quick View: Introduction to "Five-Count"
Part 2:   Techniques for Easier and Faster Counting
Part 3:   Practice, Practice, Practice
Part 4:   Even Faster!
Part 4.1:   Common patterns for "10s" in group counting
Part 4.2:   To get a "rough count" even faster
Part 4.3:   Common cancellation patterns in an adjustment

 


See:  Other articles by Sho Sengoku

See:  Other articles on Pip Counting

Return to:  Backgammon Galore : Articles