Forum Archive :
Match Play
> I'm still not so sure about the odd away, even away business.
> ie 4-3 and 4-2 in a 5 pointer.
Ask yourself, "How many doubled games does my opponent need to win at this
match score?" You must assume that your opponent will always double
immediately.
If you are leading 1-away 3-away then your opponent needs to win two games:
one automatically doubled and then at 1-away 1-away. If, however, he
doubles and you drop, the score becomes 1-away 2-away. Your opponent now
only needs to win one automatically doubled. You have given away a whole
game!!
If you are leading 1-away 4-away then your opponent also needs to win two
games: both automatically doubled. If the first game starts off badly for
you, you can drop to 1-away 3-away and your opponent still has to win two
games as above. This is why the drop is "free"; you have lost a game but
your opponent still needs to win the same number.
LESSON: YOU ONLY HAVE A FREE DROP IF YOUR OPPONENT IS AN EVEN NUMBER OF
GAMES FROM WINNING.
Hope this helps. If not, sit down with a pencil and paper and mark off
imaginary results from 1-away 8-away until it clicks - that's what I had to
do!
ian
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Match Play
- 1-away/1-away: advice from Bernhard Kaiser (Darse Billings, July 1995)
- 1-away/1-away: advice from Stick (Stick+, Mar 2007)
- 1-away/1-away: and similar scores (Lou Poppler, Aug 1995)
- 2-away/3-away: playing for gammon (Tom Keith, Feb 1996)
- 2-away/4-away: Neil's rule of 80 (Neil Kazaross, June 2004)
- 2-away/4-away: cube strategy (Tom Keith, Dec 1996)
- 2-away/4-away: practical issues (Mark Damish, Jan 1996)
- 2-away/4-away: trailer's initial double (Kit Woolsey, Jan 1996)
- 3-away/4-away: opponent's recube (William C. Bitting+, Feb 1997)
- 3-away/4-away: racing cube (Bill Calton+, Nov 2012)
- 3-away/4-away: tricky cube decision (Kit Woolsey+, July 1994)
- 3-away/4-away: what's the correct equity? (Tom Keith, Sept 1997)
- 4-away/4-away: take/drop point (Gary Wong, Oct 1997)
- 5-away/11-away: redouble to 8 (Gavin Anderson, Oct 1998)
- 7-away/11-away: volatile recube decision (Kit Woolsey, May 1997)
- Both too good and not good enough to double (Paul Epstein+, Sept 2007)
- Comparing 2-away/3-away and 2-away/4-away (Douglas Zare, Mar 2002)
- Crawford rule (Chuck Bower, May 1998)
- Crawford rule (Kit Woolsey, Mar 1997)
- Crawford rule--Why just one game? (Walter Trice, Jan 2000)
- Crawford rule--history (Michael Strato, Jan 2001)
- Delayed mandatory double (tem_sat+, Oct 2010)
- Delayed mandatory double (Donald Kahn+, Dec 1997)
- Doubling when facing a gammon loss (Kit Woolsey, Jan 1999)
- Doubling when opponent is 2-away (David Montgomery, Dec 1997)
- Doubling when you're an underdog (Stein Kulseth, Dec 1997)
- Doubling window with gammons (Jason Lee+, Jan 2009)
- Free drop (Ian Shaw, May 1999)
- Free drop (Willis Elias+, Oct 1994)
- Gammonless takepoint formula (Adam Stocks, June 2002)
- Going for gammon when opp has free drop (Kit Woolsey, Jan 1998)
- Going for gammon when opp has free drop (Kit Woolsey, Apr 1995)
- Holland rule (Neil Kazaross, Apr 2010)
- Holland rule (Kit Woolsey, Dec 1994)
- Leading 2-away with good gammon chances (Douglas Zare, Feb 2004)
- Match play 101 (Max Urban+, Oct 2009)
- Matches to a set number of games (Tom Keith+, Oct 1998)
- Playing when opponent has free drop (Gilles Baudrillard+, Dec 1996)
- Post-crawford doubling (Scott Steiner+, Feb 2004)
- Post-crawford doubling (Maik Stiebler+, Dec 2002)
- Post-crawford doubling (Gus+, Sept 2002)
- Post-crawford mistakes (Rob Adams, Sept 2007)
- Post-crawford/2-away: too good to double (Robert-Jan Veldhuizen, July 2004)
- Slotting when opponent has free drop (onur alan+, Apr 2013)
- Take points (fiore+, Feb 2005)
- Tips to improve cube handling (Lucky Jim+, Jan 2010)
- When to free drop (Dan Pelton+, Oct 2006)
- When to free drop (Tom Keith+, July 2005)
- When to free drop (Gregg Cattanach, Dec 2004)
- When to free drop (Kit Woolsey, Feb 1998)
- When to free drop (Chuck Bower, Jan 1998)
- Which format most favors the favorite? (Daniel Murphy+, Jan 2006)
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