Forum Archive :
Rulings
Recently one of the dice landed on its corner, both players looked amazed;
the player on roll was about to reach for the dice to re-roll when the dice
toppled.
What is the ruling?
Note that it is fairly easy to topple a dice that has landed on its corner
by gently kicking the table. If the dice that has landed flat is favourable
for the player, then it is in their interests to kick the table.
|
|
Stick writes:
If a die gets stuck on its corner in the middle of the board the on-roll
player should verbally announce/ask "Cocked?" When the other player
answers "Yes" then he can pick them up. If it falls after the
question/answer I would rule it invalid, if it fell before, valid.
Per the ABT rules:
4.2 VALID ROLLS. Both dice must come to rest flat on the playing
surface to the right of the bar; otherwise they are "cocked" and must
be rerolled. In the event of dispute, a player who rerolls prior to
receiving acknowledgment from his opponent that the dice are cocked
will be at a disadvantage.
|
|
Phil Simborg writes:
I believe if a dice lands on it's corner, or is cocked in any way, it is
deemed to be cocked if it comes to rest (stops moving). It doesn't matter
if the players had a chance to declare it cocked or not. Otherwise, a
player can wait until sunset for the die to fall if he liked the number on
the flat die.
|
|
Colin Owen writes:
But when do you define that a die has come to rest, Phil? A die may have
appeared to come to rest, then visibly shift and settle into an uncocked
position, quite possibly around 1-3 seconds later. (It's also possible it
could shift yet remain cocked.) If this happens without any outside
interference, like a player moving the table, blowing on the die(!) or an
earth tremor(!!) then it means that it had NOT stopped moving before, but
had only appeared to. Such rolls should NOT be defined as cocked IMO.
|
|
David Rockwell writes:
If the die stops moving for approximately one second, I immediately say
"cocked". And, I try to enforce that ruling whether it is in my favor or
not. No one has ever challenged me on this. And, it happens frequently on
my board. I don't believe this is grounded in the rules. It's just what I
do.
|
|
Henrik Bukkjaer writes:
Well, saying "cocked" before reaching out for the die, is exactly what I'm
asking for. If you do exactly the same, without saying "cocked", then
things would start going wrong. At least you give your opponent a heads-up
before reaching, and you give him half a second to react. I makes the world
of a difference IMHO.
|
|
|
|
Rulings
- Checker knocked off bar (Chuck Bower+, Sept 2003)
- Clock rules and gin positions (Chris Yep+, Dec 2007)
- Clock rules end of turn (Jason Lee+, Dec 2007)
- Cocked dice (Rodney Lighton+, July 2012)
- Cocked dice (Ed Rosenblum+, Dec 2009)
- Cocked dice (Chuck Bower+, July 2003)
- Cocked die on first roll (Cloyd Laporte+, Nov 2006)
- Crawford game double (Øystein Johansen+, June 2004)
- Crawford game double (Joe+, May 2004)
- Crawford game double (Raccoon+, Sept 2003)
- Crawford game double (Claes Thornberg+, Apr 1998)
- Dice sliding (Chris Yep+, Dec 2007)
- Disagreement on final cube (Chuck Bower+, May 2004)
- Disagreement over cocked dice (DeaconBlue+, May 2005)
- Disputed roll (Roland Scheicher+, Mar 2004)
- Disputed roll (Chuck Bower+, Mar 2000)
- Doubling to wrong value (Stein Kulseth+, Nov 1998)
- Equipment changes (Jason Lee+, Feb 2004)
- Error in setup (Stick+, Dec 2007)
- Incorrect setup (Ken+, Mar 2004)
- Kibitzing (Ilia Guzei+, Feb 2006)
- Misplaced cube (Ned Cross+, Mar 2004)
- Misplacing a checker off the board (Sam Pottle+, Apr 2006)
- Misplacing a checker on the bar (Jeb Horton, Dec 2002)
- Moving checkers before you roll (Gregg Cattanach+, Mar 2006)
- Moving with two hands (Jason Lee+, Jan 2011)
- Opening roll loser picks up his die (Chuck Bower+, Oct 2007)
- Playing to wrong match length (Klaus Evers+, Jan 2006)
- Playing to wrong match length (Marty Storer+, Mar 2005)
- Playing to wrong match length (Steve Mellen, Feb 1998)
- Playing wrong opponent (Hank Youngerman+, Oct 2005)
- Premature actions (Raccoon+, Feb 2008)
- Premature roll (Chris Yep+, Dec 2007)
- Repositioning dice without notice (Chuck Bower+, Oct 2007)
- Rerolling cocked dice too quickly (Raccoon+, Nov 2006)
- Rolling 2 dice instead of 1 to start (Bob Koca+, Oct 2007)
- Rolling when opponent is closed out (Raccoon+, Nov 2006)
- Rolling wrong dice (TarHeelFan+, Sept 2005)
- Taking photos of positions (Stick+, Dec 2007)
- Touching the doubling cube (Ken Bame+, Nov 2006)
- Touching the doubling cube (Chuck Bower+, Apr 1998)
- Two cubes on the board (Jason Lee+, July 2005)
- Video dispute resolution (Jason Lee+, Feb 2006)
- When are the dice "up"? (Ilia Guzei+, Feb 2006)
- Writing down positions (Klaus Evers+, Jan 2006)
From GammOnLine
Long message
Recommended reading
Recent addition
|
| |
|